/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is the Mozilla SVG project.
 *
 * The Initial Developer of the Original Code is
 * Crocodile Clips Ltd..
 * Portions created by the Initial Developer are Copyright (C) 2002
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#ifndef __NS_ISVGGDIPLUS_REGION_H__
#define __NS_ISVGGDIPLUS_REGION_H__

// Undefine the following symbol to use native gdi+ regions instead of
// rectangles. Due the fine granularity of Region::GetRegionScans(),
// native regions are very inefficient at the moment.
#define NS_SVG_GDIPLUS_RENDERER_USE_RECT_REGIONS


#include <windows.h>

// unknwn.h is needed to build with WIN32_LEAN_AND_MEAN
#include <unknwn.h>

#include <Gdiplus.h>
using namespace Gdiplus;

#include "nsISVGRendererRegion.h"

// {366160B9-98DD-4EC0-83CA-0E474F7A82C2}
#define NS_ISVGGDIPLUSREGION_IID \
{ 0x366160b9, 0x98dd, 0x4ec0, { 0x83, 0xca, 0x0e, 0x47, 0x4f, 0x7a, 0x82, 0xc2 } }

/**
 * \addtogroup gdiplus_renderer GDI+ Rendering Engine
 * @{
 */

/**
 * 'Private' rendering engine interface
 */
class nsISVGGDIPlusRegion : public nsISVGRendererRegion
{
public:
  NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISVGGDIPLUSREGION_IID)
  
#ifdef NS_SVG_GDIPLUS_RENDERER_USE_RECT_REGIONS
  NS_IMETHOD_(const RectF*) GetRect()const=0;
#else
  NS_IMETHOD_(const Region*) GetRegion()const=0;
#endif
};

/** @} */

#endif //__NS_ISVGGDIPLUS_REGION_H__
